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  • ...ld in Germany known as the Mr. Altus. It is based on the Philips Signetics hardware platform and the 2637 chipset. Variants of the systems were sold worldwide
    1 KB (141 words) - 11:08, 30 December 2020
  • ...ese multinational video game software developer and an arcade software and hardware development company headquartered in Japan, with various offices around the
    1 KB (141 words) - 16:50, 4 December 2020
  • 1 KB (184 words) - 16:49, 4 December 2020
  • ...raphics and gaming style along with the means to expand the system's basic hardware. {{Hardware|ColecoVision Hardware}}
    4 KB (615 words) - 18:12, 5 December 2020
  • ...seven games were produced which took advantage of the improved SuperGrafx hardware, however the SuperGrafx is backwards compatible with all PC Engine and PC E
    1 KB (187 words) - 07:26, 13 April 2022
  • ==Hardware variations== *[[3DO FZ-1 Hardware]]
    7 KB (1,045 words) - 09:01, 12 April 2022
  • [[Category:Hardware]]
    2 KB (327 words) - 08:12, 6 July 2021
  • ...uck to heaven". As of March 31, 2013, Nintendo has sold over 654.1 million hardware units and 4.10 billion software units.
    1 KB (193 words) - 16:47, 4 December 2020
  • ...roller, which was sometimes bundled with one of two games.  The only other hardware items available for the Loopy were replacement Seal cartridges.
    1 KB (220 words) - 18:06, 5 December 2020
  • ...console, allowing the user to play CD-based games and providing additional hardware functionality. It can also play audio CDs and CD+G discs.
    1 KB (209 words) - 07:19, 13 April 2022
  • ...ed by Sega. This system marked Sega's first entry into the home video game hardware business, and while the system was not popular, it provided the basis for i ...SG-1000M3), was a newer version released only in Japan with improved video hardware and an increased amount of RAM, which was redesigned to become the [[Sega M
    3 KB (515 words) - 06:25, 12 April 2022
  • ...idges containing game code, instead of having non-microprocessor dedicated hardware with all games built in. The first game console to use this format was the *'''Hardware''': power switch, TV channel select switch (not software controlled)
    8 KB (1,161 words) - 14:25, 30 December 2020
  • ==Hardware== **Hardware multiplication and division
    5 KB (768 words) - 08:03, 13 April 2022
  • *[[Sega Genesis Hardware]]
    3 KB (509 words) - 04:54, 12 April 2022
  • The TurboDuo is essentially a combination of TurboGrafx-16 and TurboGrafx-CD hardware, plus the Super System BIOS and an extra 192k of RAM built into the motherb
    2 KB (249 words) - 07:28, 13 April 2022
  • ...most commonly affects older fat model PS3's, especially launch models with hardware PS2 backwards compatibility. If you have a fat PS3, you should keep an eye The YLoD indicates a general hardware failure and could be related to the motherboard, the power supply, or even
    4 KB (822 words) - 23:27, 4 January 2014
  • ==Hardware Specifications==
    5 KB (803 words) - 05:52, 22 August 2022
  • ...om, North American and European NES versions included essentially the same hardware, there were certain key differences among the systems. *'''Lockout circuitry:''' The Famicom contained no lockout hardware and, as a result, unlicensed cartridges were extremely common throughout Ja
    9 KB (1,357 words) - 19:26, 14 April 2022
  • The Neo Geo family of hardware began with the Neo Geo MVS (or Multi Video System) released by SNK in 1990. The hardware featured comparatively colourful 2D graphics. The system was marketed as 24
    4 KB (684 words) - 03:41, 13 April 2022
  • ...as the Palladium Video Computer Game. It is based on the Philips Signetics hardware platform and the 2637 chipset. Variants of the systems were sold worldwide
    2 KB (253 words) - 11:30, 30 December 2020

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